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Combat

Each class's numbers are in The classes.

Auto attack

Spells

Spells with a cast time

In combat, out of combat

Damage

Line of sight

Height and ramparts

Crowd control

Several spells stop the enemy from acting or moving. Each then leaves its target an immunity: the same control can't be chained on it right away.

Stealth

The Archer's basic spell.

Death

Leaving a fight

You can't leave the game to escape a fight: a character only leaves the world after 10 seconds out of combat, and can still be attacked during that delay. This goes for changing character, signing out, going idle or losing your connection.

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