Monsters
Monsters fill the realm maps, from level 1 to level 91. Each level range has its family: Goblins, Brigands, Renegades, Black Legion. In each region, a village with an elite and a named monster, and scattered camps; the further north you go, the stronger they are.
Behaviours
- Aggressive: attacks anyone who comes too close.
- Defensive: only fights if attacked.
- Peaceful: never fights.
- Healer: in combat, every 6 s, heals the most wounded monster within 6 tiles (itself included) if it is below 70% of its HP. Take it down first.
- A monster pulled too far from home gives up and goes back, healing fast. It also gives up if it can't move towards you for a few seconds (for example blocked by water).
- Monsters go through trees, rocks and buildings, but not water or cliffs.
- Monsters visible around you stay shown even behind an obstacle, but to attack them you must see them directly.
Ranks
| Rank | HP | Damage | XP | Item chance | Marker |
|---|---|---|---|---|---|
| Normal | ×1 | ×1 | ×1 | 15% | — |
| Elite | ×2.5 | ×1.8 | ×2 | 60% | silver star before the name |
| Named | ×5 | ×2.5 | ×3 | 100% | gold star before the name, drawn twice as big |
- Elite: tougher, more dangerous, rarer, better loot.
- Named: a unique monster with its own name, always in the same place, which respawns slowly. It always drops a quality item, and only it can drop a legendary item.
Profiles
Each type of monster follows a profile, then multiplied by its rank. As for players, HP and damage grow with level (×1.9 at level 10).
| Profile | HP | Damage |
|---|---|---|
| Balanced | 100% | 100% |
| Sturdy | 150% | 80% |
| Frail | 70% | 130% |
| Harmless | 50% | 0% |
Bestiary
Values at level 1. A standard monster has 140 HP and hits for 5 damage.
| Monster | Family | Rank | Profile | HP (lvl 1) | Damage (lvl 1) | Attack | Pace | Behaviour | Respawn | Where |
|---|---|---|---|---|---|---|---|---|---|---|
| Torch Goblin | Goblins | Normal | Balanced | 140 | 5 | melee | 1.5 s | defensive or aggressive | 1 min | realm maps, lvl 1 to 20 |
| Barrel Goblin | Goblins | Normal | Sturdy | 210 | 4 | melee | 1.5 s | defensive | 1 min | realm maps, lvl 1 to 20 |
| Goblin Bomber | Goblins | Normal | Frail | 98 | 6.5 | ranged (5 tiles) | 2 s | aggressive | 1 min | realm maps, lvl 11 to 20 |
| Elite Torch Goblin | Goblins | Elite | Balanced | 350 | 9 | melee | 1.5 s | aggressive | 5 min | realm maps, lvl 11 to 12 |
| Grokk the Burner | Goblins | Named | Balanced | 700 | 12.5 | melee | 1.5 s | defensive | 30 min | realm maps, lvl 1 |
| Elite Bomber | Goblins | Elite | Frail | 245 | 11.7 | ranged (5 tiles) | 2 s | aggressive | 5 min | realm maps, lvl 17 to 18 |
| Big Barrel | Goblins | Elite | Sturdy | 525 | 7.2 | melee | 1.5 s | defensive | 5 min | realm maps, lvl 19 to 20 |
| Brakk Short-Fuse | Goblins | Named | Frail | 490 | 16.3 | ranged (5 tiles) | 2 s | defensive | 30 min | realm maps, lvl 17 to 18 |
| Gorba the Cooper | Goblins | Named | Sturdy | 1050 | 10 | melee | 1.5 s | defensive | 30 min | realm maps, lvl 19 to 20 |
| Skarn, Warchief | Goblins | Named | Balanced | 700 | 12.5 | melee | 1.5 s | aggressive | 30 min | realm maps, lvl 11 to 12 |
| Ooze Goblin | Goblins | Normal | Balanced | 140 | 5 | melee | 1.5 s | aggressive | 1 min | realm maps, lvl 22 to 33 |
| Ooze Cooper | Goblins | Normal | Sturdy | 210 | 4 | melee | 1.5 s | defensive | 1 min | realm maps, lvl 26 to 34 |
| Ooze Bomber | Goblins | Normal | Frail | 98 | 6.5 | ranged (5 tiles) | 2 s | aggressive | 1 min | realm maps, lvl 25 to 35 |
| Ooze Brute | Goblins | Elite | Balanced | 350 | 9 | melee | 1.5 s | aggressive | 5 min | realm maps, lvl 29 to 30 |
| Ooze Master Bomber | Goblins | Elite | Frail | 245 | 11.7 | ranged (5 tiles) | 2 s | aggressive | 5 min | realm maps, lvl 26 to 27 |
| Iron-Bound Barrel | Goblins | Elite | Sturdy | 525 | 7.2 | melee | 1.5 s | defensive | 5 min | realm maps, lvl 22 to 23 |
| Morgul the Muddy | Goblins | Named | Balanced | 700 | 12.5 | melee | 1.5 s | defensive | 30 min | realm maps, lvl 28 to 29 |
| Old Firecracker | Goblins | Named | Frail | 490 | 16.3 | ranged (5 tiles) | 2 s | defensive | 30 min | realm maps, lvl 26 to 27 |
| Mother Mire | Goblins | Named | Sturdy | 1050 | 10 | melee | 1.5 s | defensive | 30 min | realm maps, lvl 30 to 31 |
| Brigand Cutthroat | Brigands | Normal | Frail | 98 | 6.5 | melee | 1.5 s | aggressive | 1 min | realm maps, lvl 35 to 49 |
| Brigand Archer | Brigands | Normal | Frail | 98 | 6.5 | ranged (7 tiles) | 2.2 s | aggressive | 1 min | realm maps, lvl 37 to 48 |
| Brigand Spearman | Brigands | Normal | Sturdy | 210 | 4 | melee | 1.5 s | defensive | 1 min | realm maps, lvl 35 to 49 |
| Veteran Brigand | Brigands | Elite | Balanced | 350 | 9 | melee | 1.5 s | aggressive | 5 min | realm maps, lvl 35 to 43 |
| Brigand Sharpshooter | Brigands | Elite | Frail | 245 | 11.7 | ranged (7 tiles) | 2.2 s | aggressive | 5 min | realm maps, lvl 35 to 43 |
| Vorn One-Eye | Brigands | Named | Balanced | 700 | 12.5 | melee | 1.5 s | defensive | 30 min | realm maps, lvl 42 to 43 |
| Lady Corbelle | Brigands | Named | Frail | 490 | 16.3 | ranged (7 tiles) | 2.2 s | defensive | 30 min | realm maps, lvl 41 to 42 |
| Big Hugon | Brigands | Named | Sturdy | 1050 | 10 | melee | 1.5 s | defensive | 30 min | realm maps, lvl 46 to 47 |
| Renegade | Renegades | Normal | Balanced | 140 | 5 | melee | 1.5 s | aggressive | 1 min | realm maps, lvl 50 to 68 |
| Renegade Archer | Renegades | Normal | Frail | 98 | 6.5 | ranged (7 tiles) | 2.2 s | aggressive | 1 min | realm maps, lvl 50 to 66 |
| Renegade Monk (healer) | Renegades | Normal | Frail | 98 | 6.5 | ranged (5 tiles) | 2 s | aggressive | 1 min | realm maps, lvl 50 to 68 |
| Renegade Champion | Renegades | Elite | Sturdy | 525 | 7.2 | melee | 1.5 s | aggressive | 5 min | realm maps, lvl 64 to 65 |
| Renegade Healer (healer) | Renegades | Elite | Frail | 245 | 11.7 | ranged (5 tiles) | 2 s | aggressive | 5 min | realm maps, lvl 65 to 68 |
| Kael the Oathbreaker | Renegades | Named | Balanced | 700 | 12.5 | melee | 1.5 s | defensive | 30 min | realm maps, lvl 63 to 64 |
| Sister Absinthe (healer) | Renegades | Named | Frail | 490 | 16.3 | ranged (5 tiles) | 2 s | defensive | 30 min | realm maps, lvl 64 to 65 |
| Ozric the Exile | Renegades | Named | Frail | 490 | 16.3 | ranged (7 tiles) | 2.2 s | defensive | 30 min | realm maps, lvl 58 to 59 |
| Black Legionnaire | Black Legion | Normal | Sturdy | 210 | 4 | melee | 1.5 s | aggressive | 1 min | realm maps, lvl 70 to 91 |
| Legion Archer | Black Legion | Normal | Frail | 98 | 6.5 | ranged (7 tiles) | 2.2 s | aggressive | 1 min | realm maps, lvl 70 to 91 |
| Legion Priest (healer) | Black Legion | Normal | Frail | 98 | 6.5 | ranged (5 tiles) | 2 s | aggressive | 1 min | realm maps, lvl 70 to 91 |
| Black Centurion | Black Legion | Elite | Sturdy | 525 | 7.2 | melee | 1.5 s | aggressive | 5 min | realm maps, lvl 75 to 82 |
| Legion Elite Archer | Black Legion | Elite | Frail | 245 | 11.7 | ranged (7 tiles) | 2.2 s | aggressive | 5 min | realm maps, lvl 70 to 78 |
| Legion High Priest (healer) | Black Legion | Elite | Frail | 245 | 11.7 | ranged (5 tiles) | 2 s | aggressive | 5 min | realm maps, lvl 70 to 86 |
| Commander Vex | Black Legion | Named | Sturdy | 1050 | 10 | melee | 1.5 s | defensive | 30 min | realm maps, lvl 80 to 81 |
| Mordrane the Ash (healer) | Black Legion | Named | Frail | 490 | 16.3 | ranged (5 tiles) | 2 s | defensive | 30 min | realm maps, lvl 84 to 85 |
| Ithral the Black Archer | Black Legion | Named | Frail | 490 | 16.3 | ranged (7 tiles) | 2.2 s | defensive | 30 min | realm maps, lvl 73 to 74 |
The central post's guard is described in War of the Realms.