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Idle mode

Idle mode lets a character quietly gather money and a few items, without playing. The character leaves the world meanwhile: it is not a fight, just gathering.

Going in and out

Gains

WhatHow much
Money1 coin × level, every minute (level 12: 12 coins per minute)
Items4.5% chance every minute, about 3 per hour
Item raritiesPoor 65%, Common 30%, Rare 5%
Experiencenone directly, but rested XP: the equivalent of 12 monsters of your level per hour, up to 1.5 levels

Loot from your absence

When you come back to the game, if there are items (even after a disconnection, a closed page or on another device), a window shows them face down, one card per item, the best last. A click turns a card over (or "Reveal", or "Reveal all"): its name, its rarity, and a sparkle for rare items. Then "Sort the chest": for each item, Take (into the bag), Sell (at the merchant's price) or Drop, from wherever you are. What you don't sort stays in the chest: the "Chest of absence" button of the character window opens it again.

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