Guilds
A guild brings together players of your realm, under a name and an emblem.
Founding a guild
- Talk to your town's ferryman (see Maps and travel) and choose "Found a guild". It costs 10,000 coins.
- Name: 3 to 24 letters without accents, with single spaces. It must be unique on the server.
- Emblem: choose a shield shape, a division of the field, a pattern and three colours (two for the field, one for the pattern). A preview shows you the result.
- You become its leader.
The guild's name and emblem show under the name of each of its members.
Ranks
| Rank | What it can do |
|---|---|
| Leader | everything: invite, kick, make officer or member, hand over, message of the day |
| Officer | invite, kick members, message of the day, officers' channel |
| Member | talk to the guild |
Inviting and leaving
- Invite: target a player of your realm without a guild and press "Guild invite", type their name in the guild window, or
/ginviter Name. They accept or decline. - Leave: "Leave guild" button or
/gquitter. The leader must first name another leader. The guild disappears with its last member.
The guild window
Menu > Guild: the emblem, the name, the realm points, the message of the day, and the list of members with their class, level, rank and presence.
Talking
/g messagetalks to the whole guild./o messagetalks to the officers and the leader.- The message of the day shows when you sign in, and you are told when a member comes online.
Rankings
The guild adds up the realm points earned by its members while they belong to it; it keeps them if a member leaves. The Guilds tab of the rankings sorts them by realm points, and the other tabs can be filtered by guild.